Principal Designer and Programmer making VR games that teach Social-Emotional learning skills.
Designing and Programming Gameplay, AI, Physics, Visual Effects, and Custom Tools in Unity.
Developed and shipped the promotional HTML5 game: StumpJumper
Responsible for programming gameplay, UI/UX, and optimizing for different browsers and operating systems.
Designed Systems and Physics.
Drew concept art and created pixel art sprites and animations for all gameplay.
Lead a team of six while working with the client to meet deadlines and requirements.
Programming C++, C++CLI, and C# tools for testing multithreaded applications in a distributed system.
Scripting in Powershell, Python, and SQL to automate test-cases and generate bug reports.
Building GUI automation software using Computer Vision with Python and Sikuli.
Game Design and Programming, Academic Game Studies, Algorithm Analysis, Graphical Programming, Audio Programming, Procedural Audio, Procedural Content Generation, AI, Javascript, Web Development, and Linear Algebra.
C++, Java, Python, Game Programming and Design, Data Structures, Algorithms, Discrete Mathematics, Calculus, Computer Architecture, Assembly Programming.
4 years experience programming and designing personal, academic, and professional games with Unity, Phaser, Gamemaker, and custom C++ engines.
Participated in a graduate research project using Unity as a programmer. I worked on gameplay, level design tools, and AI.
Hobbyist musician with over 12 years experience as a guitarist.
Live perfomance, audio recording, and composition.
Hobbyist Illustrator, Pixel Artist, and Animator.
Proficient with Photoshop and Aseprite.
Given 3 undergraduate lectures at UCSC on Game Development and Programming topics.
Worked as a tutor and grader for game design courses.
Certificates earned at Cabrillo College for maintaining a minimum 3.0 GPA and completing all courses related to the respective discipline as well as Derivative Calculus, Integral Calculus, and Group Communication courses.
Worked using an Agile workflow in a professional setting as well as on several student projects.